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    mlynareknils@gmail.com

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Fable

Release: TBA | Platform: XBOX | Developer: Playground Games

As a Game Designer on Fable I was responsible for key features and systems. Alongside highly talented and passionate team members, we employed a top-down design philosophy where curiosity and open mindedness guided every design decision.

Fable

Responsibilities

  1. Leading multi-disciplinary strike teams to develop systems from concept to final implementation.
  2. Pitching new features and systems.
  3. Writing and maintaining Documentation for internal and external teams.
  4. Prototyping (UE4 & Forza Tech).
Fable frog

Systems

NDA